| Skills | ||
|---|---|---|
| Day Job (Knight of the Shining Order) | 2XP | |
| Armoured Combat | 6 XP | |
| Ordained (Light) | 6 XP | |
| Strong | Rank 2 | 12 XP |
| Rites (Light) | Rank 1 | 4 XP |
Specials: Knight of the Shining Order
Stuff: basic weapon, medium armour, healing potion, 17 hexa
Combat and Magic:
5-6 Hits per location (2 body & 3-4 armour), 5 Psyche hits, 5 Fatigue hits
Singles in psychic combat, Singles in unarmed combat.
Doubles with all weapons
Rites, first level - Last Rites & Rites of Passage
Light Magic, Ordained, first level - Sight Beyond Sight
| Skills | ||
|---|---|---|
| Quick | Rank 2 | 12 XP |
| Main-Gauche | 2 XP | |
| Night Job (dashing female blade for hire) | 4 XP | |
| Weapon Master: one-handed sword | Rank 2 | 12 XP |
Specials: none
Stuff: one-handed sword, dagger, light armour, 2 healing potions, strength potion, sleeping potion, 24 Hexa
Combat and Magic:
3-4 Hits per location (2 body & 1-2 armour), 5 Psyche hits, 5 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
2 Dodges per Encounter, Doubles and 2 Parries per Encounter when wielding a one-handed sword,
can fight with sword & dagger
| Skills | ||
|---|---|---|
| Luck | Rank 1 | 4 XP |
| Arcane Lore (Chains) | Rank 1 | 4 XP |
| Chain Magic | Rank 2 | 20 XP |
| 2 XP spare | ||
Specials: none
Stuff: Chain of Iron, Chain of Silk, basic weapon, healing potion, 7 Hexa
Combat and Magic:
2 Hits per location (2 body & 0 armour), 5 Psyche hits, 5 Fatigue hits
Singles in psychic combat, Halves in unarmed combat
Chain Magic, first level - Shackles Of Iron, Shatter Chains
Chain Magic, second level - Bind The Tongue, Bind The Eyes
| Skills | ||
|---|---|---|
| Strong Willed | Rank 1 | 4 XP |
| Ash Magic | Rank 1 | 10 XP |
| Necromancer | 7 XP | |
| Learned (Undead) | Rank 1 | 0 XP |
| Wealth | Rank 1 | 6 XP |
| 3 XP spare | ||
Specials: Velasquez Blood
Stuff: weapon of choice, dagger, superior quality light armour, 3 healing potions, 26 Hexa
Combat and Magic:
3-4 Hits per location (2 body & 1-2 armour), 6 Psyche hits, 5 Fatigue hits
Singles in psychic combat, Halves in unarmed combat
1 Dodge per Encounter from superior quality armour
Ash Magic, non-Ordained, first level - Call Forth The Ashen Cloud, Speak To Silence
| Skills | ||
|---|---|---|
| Quick | Rank 1 | 6 XP |
| Tough | Rank 1 | 6 XP |
| Divination | Rank 1 | 10 XP |
| Survival: Mountains | Rank 2 | 8 XP |
Specials: Whistful Dreamer
Stuff: basic weapon, healing potion, 7 Hexa
Combat and Magic:
3 Hits per location (3 body & 0 armour), 5 Psyche hits, 6 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
1 Dodge per Encounter, 2 extra Dodges per Encounter in mountainous terrain
Dream Magic, first level - Defend The Dream-Palace
| Skills | ||
|---|---|---|
| Day Job (Petty Merchant) | 2 XP | |
| Luck | Rank 1 | 4 XP |
| Armour Repair | 4 XP | |
| Throwing Weapons | Rank 1 | 4 XP |
| Survival: Forest | Rank 1 | 4 XP |
| Haggle | 6 XP | |
| Trader | Rank 1 | 4 XP |
| 2 XP spare | ||
Specials: none
Stuff: basic weapon, three daggers, light armour, healing potion, armour repair tools, 7½ Hexa
Combat and Magic:
3-4 Hits per location (2 body & 1-2 armour), 5 Psyche hits, 5 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
1 Dodge per Encounter in forested terrain
1 ranged attack per Encounter with throwing weapons (doing Double)
| Skills | ||
|---|---|---|
| Gutter Fighter | 4 XP | |
| Tough | Rank 2 | 12 XP |
| Cosh | 4 XP | |
| Night Job (Hired Thug) | 4 XP | |
| Urban Survival | Rank 1 | 4 XP |
| 2 XP spare | ||
Specials: King Eric's Man
Stuff: one-handed mace, light armour, 2 healing potions, strength potion, 29 Hexa
Combat and Magic:
5-6 Hits per location (4 body & 1-2 armour), 5 Psyche hits, 7 Fatigue hits
Halves in psychic combat, Singles in unarmed combat
1 Dodge per Encounter in urban environments, Subduing Doubles & KOs with blunt weapon
| Skills | ||
|---|---|---|
| Blather | Rank 1 | 4 XP |
| Throwing Weapons | Rank 2 | 8 XP |
| Night Job (Low Guard) | 4 XP | |
| The OBS (backstab) | Rank 1 | 6 XP |
| Urban Stealth | Rank 2 | 8 XP |
Specials: Low Guard
Stuff: Ebony Badge, basic weapon, superior quality dagger, three throwing daggers, light armour, 2 healing potions, sleeping potion, 5 Hexa
Combat and Magic:
3-4 Hits per location (2 body & 1-2 armour), 5 Psyche hits, 5 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
1 Parry per Encounter when wielding her superior quality dagger, Doubles when Backstabbing,
2 ranged attacks per Encounter with throwing weapons (for Doubles)
| Skills | ||
|---|---|---|
| Luck | Rank 1 | 4 XP |
| Arcane Lore (Glass, Chains) | Rank 2 | 8 XP |
| Learned (Oldest Tongues) | Rank 1 | 4 XP |
| Ordained (Vitriarchs) | Rank 1 | 6 XP |
| Rites (Glass) | Rank 2 | 8 XP |
Specials: Initiate of the Thousand Arts
Stuff: basic weapon, healing potion, 7 Hexa
Combat and Magic:
2 Hits per location (2 body & 0 armour), 5 Psyche hits, 5 Fatigue hits
Singles in psychic combat, Halves in unarmed combat
Rites, second level - Last Rites, Rites of Passage, Blessing, Know the Mind
| Skills | ||
|---|---|---|
| Empowered | Rank 1 | 10 XP |
| Alchemist (healing, sleeping) | Rank 2 | 12 XP |
| First Aid | Rank 2 | 8 XP |
Specials: none
Stuff: basic weapon, 2 healing potions, purification potion, 2 sleeping potions, first aid supplies for 15 uses, 2 Hexa
Combat and Magic:
2 Hits per location (2 body & 0 armour), 5 Psyche hits, 5 Fatigue hits
Singles in psychic combat, Halves in unarmed combat
| Skills | ||
|---|---|---|
| Haggle | 6 XP | |
| Wealth | Rank 2 | 12 XP |
| Duellist | Rank 2 | 12 XP |
Specials: Cristofori Blood
Stuff: superior quality one-handed sword, superior quality dagger, layered steel-silk clothing, healing potion, 6 Hexa
Combat and Magic:
6 Hits per location (2 body & 4 armour), 5 Psyche hits, 5 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
3 Parries per Encounter & 2 Disarms per Adventure when wielding a superior quality one-handed sword
| Skills | ||
|---|---|---|
| Arcane Lore (Wind) | Rank 1 | 4 XP |
| Wind Magic | Rank 1 | 10 XP |
| Ordained (Princes of Breath) | Rank 1 | 6 XP |
| Trader | Rank 1 | 4 XP |
| Wealth | Rank 1 | 6 XP |
Specials: Divine Blood, Free Trader
Stuff: weapon of choice, dagger, superior quality light armour, 3 healing potions, 36 Hexa
Combat and Magic:
3-4 Hits per location (2 body & 1-2 armour), 5 Psyche hits, 5 Fatigue hits
Singles in psychic combat, Halves in unarmed combat
1 Dodge per Encounter from superior quality armour
Wind Magic, first level - Summon Wind, Steal Breath
| Skills | ||
|---|---|---|
| Day Job (Bartending) | Rank 1 | 2 XP |
| Quick | Rank 2 | 12 XP |
| Duellist | Rank 1 | 6 XP |
| Leadership | Rank 2 | 8 XP |
| Main-Gauche | Rank 1 | 2 XP |
Specials: none
Stuff: one-handed sword, dagger, healing potion, 5 Hexa
Combat and Magic:
2 Hits per location (2 body & 0 armour), 5 Psyche hits, 5 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
2 Dodges per Encounter, may fight with sword & dagger, Leadership twice per Adventure,
plus Parries and Disarms if he ever gets hold of a superior quality sword
| Skills | ||
|---|---|---|
| Leadership | Rank 1 | 4 XP |
| Tactician | Rank 2 | 8 XP |
| Weapon Master: one-handed sword | Rank 1 | 6 XP |
| Duellist | Rank 1 | 6 XP |
| Wealth | Rank 1 | 6 XP |
Specials: De Almedia Blood
Stuff: superior quality one-handed sword, superior quality dagger, full steel-silk ensemble, 2 healing potions, strength potion, 6 Hexa
Combat and Magic:
8 Hits per location (2 body & 6 armour), 5 Psyche hits, 5 Fatigue hits
Halves in psychic combat, Halves in unarmed combat
3 Parries per Encounter & 1 Disarm per Adventure when wielding a superior quality one-handed sword,
Leadership once per Adventure, Tactician twice per Adventure
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